Ok this bug i havent told anyone about and is very useful simply put
with this bug you can have a infinite amount of money ASLONG as the server sells items
in npc for 18m or more. to accomplish this you will need:
1> Gemini Decompiler Download from here: http://www.multiupload.com/KBLQ36TWKS
2> Shadow Compiler Download from here: http://www.multiupload.com/DLS5WILZFY
ok now roam around the server and find whatever item is being overpriced
now go into your client e.g C: > Programfiles > Tales of Pirates > Scripts > Table
and find iteminfo.bin and place it in the same folder as the decompiler run the decompiler
click choose find the iteminfo.bin for file type click the arrow and select iteminfo
then click decompile.
when its done you will see a iteminfo.txt in the decompiler folder open it up and
find the item that is overprice so lets say a server sells ring of fire 50m
open your iteminfo.txt and find:
3569 Ring of Fire Strenght r0015 10130005 0 0 0 0 0 0 26 0 0 0 0 0 1 1 1 1 1 1 50000000 -1,-2,-2,-2 90 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 7,8,-2,-2,-2,-2,-2,-2,-2,-2 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 16,16 0,0 0,0 6,6 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0 0,1000 10000,10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0,0 0,0 0,0 0 0
ok now you want to change it so it says
3569 Ring of Fire Strenght r0015 10130005 0 0 0 0 0 0 26 0 0 0 0 0 1 1 1 1 99 1 1 -1,-2,-2,-2 90 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 7,8,-2,-2,-2,-2,-2,-2,-2,-2 -1,-2,-2,-2,-2,-2,-2,-2,-2,-2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 16,16 0,0 0,0 6,6 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0 0,1000 10000,10000 0 0 0 0 0 0 0 0 0 0 0 0 0 0,0 0,0 0,0 0 0
if you cant see what i changed was a 50m to a 1 and a 1 to a 99 these numbers signify
99 = Stackable of 99 MAX is 244 no point trying any higher then 244!
1 = how much client will assume new price is
Before i continue alot of you are thinking but price is server side? yes indeed it is
now just listen.
hit save and place the txt inside the compiler Scripts > Table
and run the compiler.exe when its recompiled place inside your client scripts > table
and run the server now to get this to work you will require a calculator unless
your already good at maths. now watever the over priced item is divide it from 4 300 000 000
so 4 300 000 000 divided by 50m = 86
86 is the key number this number is very important for this bug to work the key number will
vary based on whatever the item price is if you get a answer with reocurring e.g 112.5 round
up and ur new keynumber will be 113 now goto the npc selling the item and proceed to purchase
in this case 86
NOTE U WILL NEED THE INITIAL 50M !!! when the keynumber is purchased ur money will disapear
(assuming u only had 50m) and your inventory will be flooded with the item just sell back
to npc and u will get half of its cost so if u got inventory full of 50m rings each will
sell for 25m.
how does this work you ask ? simple 95% of servers are running on a 32 bit encryption
this means their maximum value is 4.29billion overflowing tips that by .01 reseting the costs.